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"Digital literacy is a survival skill. We must ensure our children are prepared to thrive in a digital world."Marc Prensky

 

Computing Curriculum


At South Hylton Primary Academy, our computing curriculum is designed to inspire and equip our children with the skills they need to thrive in an increasingly digital world. Based on the comprehensive Kapow scheme, our curriculum meets the scope and ambition of the National Curriculum, ensuring progression and challenge at every stage.

All KS2 children have access to their own iPads, providing them with hands-on, engaging learning experiences that enhance their understanding of computing concepts. From coding and digital literacy to online safety and creative projects, our pupils develop the confidence and competence to be responsible, skilled users of technology.

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EYFS: Pupils begin to make sense of technology in the world around them.

In the Early Years and Foundation Stage, children use technology through the overarching concept, 'Understanding the World'. By exposing children to a range of frequent experiences, that they have not experienced before, we aim to help them make sense of the world around them whilst increasing knowledge and understanding of various concepts, such as: iPads, interactive white boards and electronic toys. They are taught how to use and select technology for a particular purpose and recognise these at home and school. Children are supported to use a range of technologies available in the classroom to enhance their child-initiated play and to learn how technology interacts with their everyday lives. Teachers also begin to talk to the children in EYFS about how to stay safe online and who they could talk to if they felt unsafe online, beginning their journey on how to be digitally literate.

 

KS1: Pupils begin to use technology purposefully and safely.

In Key Stage One, computing is taught on a termly basis using the NCCE Teaching Computing Scheme to provide the foundational experiences of computational thinking. We also aim to ensure that computing experiences are integrated into other areas of the curriculum and the basic skills are taught throughout the year through cross curricular work. Our Computing curriculum excites the children to develop their computing skills and for them to further understand how this relates and strengthens their learning across the curriculum. Children have opportunities to see first-hand now the computing skills and knowledge they are learning can be used responsibly and successfully across many subjects. They begin to use iPads to take photographs and will use Scratch to code basic animations, debugging simple problems that they may come across.

 

KS2: Pupils become independent digital citizens.

In Key Stage Two, we encourage children to make informed judgements about when and where to use ICT to its best effect and place a strong emphasis upon Online Safety. The content allows for a broad, deep understanding of computing and how it links to children's lives. It offers a range of opportunities for consolidation, challenge and variety. This allows children to apply the fundamental principles and concepts of computer science. They develop analytical problem-solving skills and learn to evaluate and apply information technology. It also enables them to become responsible, competent, confident and creative users of information technology.

 

Subject Documents Date  
M Standard Computing LongtermPlan 17.12.24 20th Mar 2025 Download